After betting heavily on the metaverse—and spending many billions building it—Meta recently pivoted hard.
Esports has a pattern of community behaviour which traditional sports are envious of: chat streams, watching parties, co-streamers, reactions live. With the help of VR and metaverse versions of spaces ...
Meta spent about $90B on metaverse projects, yet mainstream users stayed away. VR offices did not beat Teams or Zoom ...
Originally, VR glasses were supposed to be the indispensable gateway to the Metaverse. But Meta is now turning its back on this vision and making the smartphone the primary access for Horizon Worlds.
Meta said it's shifting focus for Horizons Worlds to be "almost exclusively mobile" and that it will separate its Quest VR ...
Mark Zuckerberg's vision for the metaverse was meant to reimagine how we interact with each other and the world, providing us with an immersive world where we could seamlessly combine digital and ...
The start of 2026 delivered the final nail in the coffin for the metaverse, the digital world once hailed by Mark Zuckerberg as the future of human interaction. After putting all his eggs in this one ...
It is reported that the global metaverse market was valued at $105.40 billion in 2024 and is expected to grow at a compound annual growth rate (CAGR) of 46.4% between 2025 and 2030, reaching $936.57 ...
Meta is shifting Horizon Worlds away from VR and focusing almost entirely on mobile to reach a much larger audience.
Home > Press release: Experience the Industrial Metaverse and ...